The simplest way of sending a note is to use the MIDI Note
event. Assign this event, and choose the note number. The note will be sent by default with a fixed velocity (64).
You can also alter the velocity of all the notes on a MIDI channel by assigning the Channel Velocity
value to an existing message. Likewise, you can change the Pitch Bend wheel by using the Pitch Bend
value.
OSCulator can be used to send more complex notes with individual pitch, velocity and aftertouch. It is also possible to use a single OSC message to trigger polyphonic Notes.
To create such a Note event, OSCulator needs to know several informations:
The Note Params
event stores the informations until the MIDI Note w/ Params
or Kyma Note w/ Params
event actually triggers the note. When the note is triggered it will use those stored parameters to create and send the note with proper pitch, velocity, aftertouch, on the desired channel.
Note Params
event to them with the Value set to the desired note parameter ;MIDI Note w/ Params
or Kyma Note w/ Params
Event Type, and choose the Value that is holding the note parameters.Say we want to use the Wiimote as a MIDI keyboard with the Roll attitude angle that controls the pitch of the note, and the Pitch angle that controls the velocity. We would like the note to be triggered when the button B is pressed.
/wii/1/accel/pry
OSC message:pitch
argument, set 'Event Type' to Note Params
and 'Value' to Velocity
roll
argument, set 'Event Type' to Note Params
and 'Value' to Pitch
/wii/1/button/B
OSC message, set 'Event Type' to MIDI Note w/ Params
and 'Value' to /wii/1/accel/pry
, this will tell OSCulator that when this trigger is on, it must use the note values stored in /wii/1/accel/pry
.You can also use the overall acceleration of the Wiimote to trigger a note:
/wii/1/accel/pry
OSC message:pitch
argument, set 'Event Type' to Note Params
and 'Value' to Velocity
roll
argument, set 'Event Type' to Note Params
and 'Value' to Pitch
accel
argument, set 'Event Type' to MIDI Note w/ Params
and 'Value' to /wii/1/accel/pry
.
OSCulator is able to manage one note for every Note w/ Params
message [^actually there's a trick for doing more, see Note Indices.^].
/wii/1/accel/pry
OSC message:pitch
argument, set 'Event Type' to Note Params
and 'Value' to Velocity
roll
argument, set 'Event Type' to Note Params
and 'Value' to Pitch
/wii/1/button/B
OSC message, set 'Event Type' to MIDI Note w/ Params
and 'Value' to /wii/1/accel/pry
/wii/1/nunchuk/accel/pry
OSC message, we will use the same scheme as for the Wiimote:pitch
argument, set 'Event Type' to Note Params
and 'Value' to Velocity
roll
argument, set 'Event Type' to Note Params
and 'Value' to Pitch
/wii/1/nunchuk/button/Z
OSC message, set 'Event Type' to MIDI Note w/ Params
and 'Value' to /wii/1/nunchuk/accel/pry
The Wiimote and the Nunchuk will play on the same instrument because they share the same MIDI channel. If you want to play another instrument with the Nunchuk, set the MIDI channel to another value.
Other parameters for notes are accessible in the Parameters window. Click on the Parameters icon in the toolbar, or click in the menu View→Parameters … to open the Parameters window.
These parameters are saved with the current document.
0.0
. MIDI notes have values ranging from 0
to 127
.1.0
. MIDI notes have values ranging from 0
to 127
. If Upper Pitch is lower than the Lower Pitch, then the note range is inverted.Those options apply to MIDI notes only: