quickstart:start
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quickstart:start [2009/03/12 14:48] – camille | quickstart:start [2010/10/06 17:48] – camille | ||
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===== Obtaining the software ===== | ===== Obtaining the software ===== | ||
- | * [[http:// | + | * [[http:// |
* Open the file you just downloaded and drag the OSCulator folder to your Applications folder | * Open the file you just downloaded and drag the OSCulator folder to your Applications folder | ||
* Launch the application and follow the initial setup instructions | * Launch the application and follow the initial setup instructions | ||
+ | |||
+ | ===== Use a Sample Patch ===== | ||
+ | |||
+ | The OSCulator software comes with many "ready to go" example files. | ||
+ | Although it is recommended to read through this entire Quick Start Guide, you can start by using these sample files, located in the " | ||
===== Input Setup ===== | ===== Input Setup ===== | ||
- | When launched OSCulator shows an empty window. | + | When launched OSCulator shows an empty window. |
- | It is actually listening for incoming messages. | + | As soon it receives data, you can use it to trigger events |
- | As soon it receives | + | |
==== Wiimote ==== | ==== Wiimote ==== | ||
- | - Plug any extension you want to use with your Wiimote and press buttons 1 & 2 of your Wiimote | + | - Press buttons 1 & 2 of your Wiimote, you can plug an extension anytime ; |
- | - A list of messages | + | - A list of messages |
- | - Proceed to [[#Output Setup|configuring the outputs]] | + | - Proceed to [[#Output Setup|configuring the events]]. |
- | ==== iPhone / iPod Touch ==== | + | ==== iPhone / iPod Touch / iPad ==== |
- Unless you have it already, download an OSC compatible application on the App Store like: | - Unless you have it already, download an OSC compatible application on the App Store like: | ||
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* [[http:// | * [[http:// | ||
* [[http:// | * [[http:// | ||
- | - Connect your iPhone to the same network as the computer that is running OSCulator | + | - Connect your iPhone to the same Airport |
- | - Configure the aforementioned application | + | - Configure the iOS app so it sends OSC messages to that computer (you can follow [[tutorial: |
- | - Touch some controls on the application running of the iPhone to test if the messages are well received by OSCulatorn they should appear in the list | + | - Touch some controls on the application running of the iPhone to test if the messages are well received by OSCulatorn they should appear in the list ; |
- | - Proceed to [[#Output Setup|configuring the outputs]] | + | - Proceed to [[#Output Setup|configuring the events]]. |
==== Logitech SpaceNavigator ==== | ==== Logitech SpaceNavigator ==== | ||
- | - Connect the SpaceNavigator to an USB port | + | - Connect the SpaceNavigator to an USB port ; |
- | - Click on the menu item Window -> Use SpaceNavigator | + | - Click on the menu item Window -> Use SpaceNavigator |
- | - Rock and roll | + | - Proceed to [[#Output Setup|configuring the events]]. |
==== OSC enabled software or device like the Lemur ==== | ==== OSC enabled software or device like the Lemur ==== | ||
- | Any OSC enabled software or device can natively send data to OSCulator. | + | * Any OSC enabled software or device can natively send data to OSCulator. |
+ | * Software based on the TUIO protocol will work out of the box too, though it might be easier for you to use the OSC input port '' | ||
+ | * The [[http:// | ||
+ | * To know the IP address of your computer, open the Network Utility application ((located in / | ||
+ | * if your computer is connect with Airport, drop the menu down to '' | ||
+ | * if your computer is connect with Ethernet, drop the menu down to '' | ||
===== Output Setup ===== | ===== Output Setup ===== | ||
Now that you have a working input, you can transform the incoming data to something useful. | Now that you have a working input, you can transform the incoming data to something useful. | ||
+ | |||
+ | Each line in OSCulator represents a received message. | ||
+ | |||
+ | For the sake of keeping the quick start guide minimal, we will only describe the MIDI Control Change event. | ||
+ | |||
+ | |||
+ | ==== MIDI Control Changes ==== | ||
+ | |||
+ | To be able to send MIDI Control Change events: | ||
+ | - locate the message that corresponds to the particular control you want to bind and choose '' | ||
+ | * for example if you want to use the Roll of the Wiimote to control MIDI CC #16, select the message "1: roll" under ''/ | ||
+ | - in the Value column, choose the control change number ; | ||
+ | - now go to the software that will receive the control changes (Ableton Live for example), and open the preference for this software. | ||
+ | - depending on how the target software work, you may want to activate a MIDI learn mode((like in Live)), or manually configure the control change number((like in Traktor)). | ||
+ | |||
+ |
quickstart/start.txt · Last modified: 2017/01/29 09:36 by camille