Many thanks!
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HID Joystick X, Y AND Z axis control?
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HID Joystick X, Y AND Z axis control?
Hi there, I have a 3D USB controller (i.e. 3 axis: X, Y & Z) and I can only see a way of assigning HID X and Y in Osculator. Is there any way of getting a kernel/build version that would allow me to assign extra axis (Z or others) within Osculator as an HID device?
Many thanks! -
Hey Cam, thanks for the quick reply. Sorry I probably wasn't clear enough. I have a USB device that is sending me OSC (X, Y, Z and others) and I need it to act as a multi axis HID controller for use in other apps. Is there any way that Osculator can support more than X & Y? For example Z and even further input axis?
Thanks!
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Hi again Cam, I tried mapping to an analogue instead but that doesn't work as my controller is using sensors rather than physical buttons and the output HID software I'm using really needs axis data to control properly.
I've tried using Processing and Pure Data but with no luck so far. They only map to MIDI.
Ideally it would be perfect if Osculator could map OSC to all joystick axis i.e. X, Y, Z, Throttle and Hat switch. That way all joystick functionality can be utilised from an OSC signal within any HID software. Is this something that could be possible?!
** UPDATE **
I bought an Osculator license plus a ControllerMate license (http://www.orderedbytes.com/). Then I was able to receive OSC in Osculator > Convert to Midi out > receive in ControllerMate as Midi > then Map to a Virtual Joystick for my applications to read as a normal joystick.
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