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Thread: Can the wiimote do 360 degrees yet ?

  1. #1

    Can the wiimote do 360 degrees yet ?

    Last time used osculator with the wiimote it was to make a sound spatialisation tool to move sounds around a network of speakers. Basically wherever you pointed the wiimote a sound would happen . Back then I remember the wiimote accelrometer only went to 180 degrees - a semicircle. I was wondering if it can do the full 360 degrees yet and if so which version. So I can point to things behind me not just in front of me etc

  2. #2
    Hi Gus,

    The Wiimote driver is quite stable and has not changed in the last couple of years.
    For that I would suggest you get a Wiimote with Motion Plus, and use the gyroscopes.
    Any recent version of OSCulator (2 or 3) is able to use the gyroscopes.


    Best,
    Cam

  3. #3
    Quote Originally Posted by camille View Post
    Hi Gus,

    The Wiimote driver is quite stable and has not changed in the last couple of years.
    For that I would suggest you get a Wiimote with Motion Plus, and use the gyroscopes.
    Any recent version of OSCulator (2 or 3) is able to use the gyroscopes.


    Best,
    Cam

    Hi - thanks. However I am not asking how stable it is - I am asking if I can get full 360 degree data (x,y,z) from the Wiimote depending on where you are pointing it ?

  4. #4
    When I say stable, I mean that it did not change for a while.
    Please try the gyroscope from a Wiimote with Motion Plus, this has full 360º data.

  5. #5
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    Jan 2012
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    France, Haute-Savoie
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    Quote Originally Posted by camille View Post
    Please try the gyroscope from a Wiimote with Motion Plus, this has full 360º data.
    Hi Camille
    I know the "Roll" function (180°) ; but how to access the 360° Gyroscope function please.

    Best regards
    Denis

  6. #6
    Hi Denis,

    Make sure your Wiimote has the "MotionPlus" label.
    Open the Parameters windows and go to Devices / Wiimote.
    In this panel, check Motion / Attitude angles as shown in this screenshot.

    Screen Shot 2018-02-17 at 09.41.52.jpg


    The three modes "Continuous", "Cyclic" and "Infinite" refer to how the value wraps after a turn. To see the effect of that, select a message from a gyroscope axis in OSCulator for example /wii/1/motion/roll, and press Space to display the Quick Look window; then simply roll the Wiimote more than a turn and change the mode to see how it changes.


    Best,
    Cam

  7. #7
    Member
    Join Date
    Jan 2012
    Location
    France, Haute-Savoie
    Posts
    14
    Hi Camille
    Thanks so much for answering so quickly and with so much details (you know I'm not very skilled...).

    Best regards
    Denis

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