I'm working in the following context:
when I press buttonA, it creates a 'MIDI Note w/ Params' and the 'Pitch'-value is then controlled by the 'roll' movement of the Wiimote.
It works (of course, because this software is awesome!) but I notice that passing through the 0-value at 90 degrees to the left makes the pitch go up again. Is it possible to keep minus 90 degrees as the lowest pitch value and everything below that angle without any MIDI-output? And of course the same on the other side: plus 90 degrees as the highest value, everything above needs to stay silent. This should prevent me from playing a higher note by accident while aiming for the lowest note.
I have been looking at the scaling options, but I didn't find a solution. I hope you can help!
Mell
when I press buttonA, it creates a 'MIDI Note w/ Params' and the 'Pitch'-value is then controlled by the 'roll' movement of the Wiimote.
It works (of course, because this software is awesome!) but I notice that passing through the 0-value at 90 degrees to the left makes the pitch go up again. Is it possible to keep minus 90 degrees as the lowest pitch value and everything below that angle without any MIDI-output? And of course the same on the other side: plus 90 degrees as the highest value, everything above needs to stay silent. This should prevent me from playing a higher note by accident while aiming for the lowest note.
I have been looking at the scaling options, but I didn't find a solution. I hope you can help!
Mell
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